About the game
Hello and welcome to LANIAKEA. This is my first attempt and "OneManProject" in making my own game. Since I've always been a big fan of Metroidvania games (my favourites: SUPER METROID (SNES) and CASTLEVANIA SYMPHONY OF THE NIGHT (PS)) I wanted to create my idea of a tribute to those. This project is complety build up in my sparetime and as for training in making games in UNITY.
Current stage/goal of dev
For now I want to polish the techdemo to an alpha stage where the most importand game mechanics will work. This will inlcude Playerabilities, Save/Loading, etc. The techdemo/alpha is planed to be about 20% of the complete game an will end as the official "Demoversion" later on, so will be free and playable for everybody. As development will continue, I'll watch out for official alpha- and betatesters and the right time, when the game reaches proper stages.
What are METROIDVANIA Games?:
Metroidvania is a subgenre of the action-adventure video game with gameplay concepts similar to the Metroid series and some games of the Castlevania series. Metroidvania games generally feature a large interconnected world map the player can explore, though access to parts of the world is often limited by doors or other portals that can only be opened after the player has acquired special items, tools, weapons or abilities within the game. Acquiring such improvements can also aid the player in defeating more difficult enemies and locating shortcuts and secret areas, and often includes retracing one's steps across the map. Through this, Metroidvania games include tighter integration of story and level design, careful design of levels and character controls to encourage exploration and experimentation, and a means for the player to become more invested in their player character.